0.2 Dev Log - Work Continues


0.2 is still in progress, and the work continues. 

The first big piece was proper chastity and plug support. They are now real equipment systems, not just one-off scene flags: body-aware slots, dedicated removal rules, key ownership, outfit labels, and authored wear/remove hooks. 

That meant going back through a lot of sexual content and making scenes respect locked, plugged, and body-specific states. It has been a long pass, but it is much better to add this foundation early than try to refactor it after the game is much bigger. 

CyberClinic also now has the first version of a body-modification chair. It is completely new and still in progress, but it gives the game a real base for future body mods: body frame, breast size, anatomy, paperdoll, portrait, and equipment slots can start working from the same state. 

I also added a new slice of the main story. No spoilers, but the strange message now has a follow-up, and I want to push more of that thread during 0.2. 

The city map is opening up too. Sterling Row, Residential Quarter, and The Gutter are now live, with new locations and actions. Residential Quarter has an evening burglary loop, and Ebis Pawnshop in The Gutter now works as a fence for stolen goods. 

There is also a new Eva bathroom encounter at home. Longer term, I am thinking about using moments like this to unlock character gallery images through the journal, so galleries grow naturally through play. So 0.2 is not finished yet. 

Chastity, plugs, body-mod groundwork, city expansion, burglary, main story, and gallery ideas are all moving forward.

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